Built for DCS performance
The DCS World server simulates every unit, missile and AI script, and most of that work runs on a single CPU core. That is why we use high-clock 13th gen Intel Core processors instead of many slow cores, and size the server for your mission and player count.
SRS, Tacview and LotAtc ready
Every server gets its own block of ports, so DCS-SimpleRadio Standalone, Tacview real-time telemetry and LotAtc run next to the game server without port clashes. We help with the setup if you need it.
Your missions, your scripts
Upload .miz missions, MOOSE or MIST scripts and server configuration over SFTP or the panel's file manager. Follow the console, restart the server and schedule restarts or tasks from the web panel.
Why not host it at home?
A home server depends on one person's PC and internet connection staying on. A hosted server keeps your persistent campaign or public server online around the clock, while everyone in the squadron flies from their own PC.